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Monster

Sunfly

Tiny Celestial · Chaotic Good

Planescape: Morte's Planar Parade Page 47
Armor Class 13
Hit Points 2 (1d4)
Speed Walk 10 ft., Fly 40 ft.
CR
STR 4 -3
DEX 17 +3
CON 10 +0
INT 4 -3
WIS 10 +0
CHA 6 -2

Actions

Sting

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 2 () Piercing damage. Additionally, if the sunfly is on an Outer Plane, it injects the target with a toxin, the effect of which is determined by the sunfly's location:

Upper Plane

The target sheds bright light in a 5-foot radius until the end of its next turn.

Neutral Plane

If the target is on a spell or similar effect, it makes the Constitution saving throw with disadvantage to maintain its .

Lower Plane

The target's speed is reduced by 5 feet until the end of its next turn.

Bonus Actions

Illumination

The sunfly sheds bright light in a 5-foot radius and dim light for an additional 5 feet, or it uses a bonus action to extinguish the light.
Confirmation

Are you sure?