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Monster

Swarm of Dretches

Large Fiend · Chaotic Evil

Monster Manual (2024) Page 104
Armor Class 12
Hit Points 45 (6d10 + 12)
Speed Walk 40 ft.
CR 4
STR 14 +2
DEX 11 +0
CON 14 +2
INT 5 -3
WIS 8 -1
CHA 3 -4

Traits

Fetid Aura

CON Save DC 12, any creature that starts its turn in a 10-foot Emanation [Area Of Effect] originating from the swarm.
Failure: The target has the condition until the start of its next turn. While , the target can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Small creature. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Multiattack

The swarm makes two Rend attacks.

Rend

Melee Attack +4, reach 5 ft. 12 () Slashing damage, or 9 () Slashing damage if the swarm is .
Confirmation

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