Armor Class
14
Swarm of Sorrowfish
Medium Aberration · Unaligned
Hit Points
104 (16d8 + 32)
Speed
Walk, Swim 30 ft.
CR
6
Traits
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through an opening as narrow as 1 foot wide. The swarm can't regain hit points or gain temporary hit points.
Virulent Sorrow
Each time the swarm takes damage, any creature within 5 feet of it must make a DC 13 Wisdom saving throw. On a failed saving throw, the creature suffers the following effects until the end of its next turn: it has disadvantage on its attack rolls, it can't take reactions, and its speed is halved.
Water Breathing
The swarm can breathe only underwater.
Actions
Swarm of Bites
Melee Weapon Attack +8 to hit, reach 0 ft., one target in the swarm's space. 21 () Piercing damage, or 10 () Piercing damage if the swarm has half its hit points or fewer.
Desolate Drain Recharge 5
Each creature in the swarm's space must make a DC 13 Wisdom saving throw. On a failed saving throw, a creature takes 24 () Psychic damage and is until the end of its next turn. The effect ends on a creature if the swarm moves out of the creature's space or if another creature within 5 feet of the swarm uses an action to make a DC 14 Strength check, pulling the affected creature out of the swarm on a successful check. On a successful saving throw, a creature takes half as much damage and suffers no other effects.