Armor Class
10
Swarm of Zombie Limbs
Medium Undead
Hit Points
22 (5d8)
Speed
Walk 30 ft., Climb 30 ft.
CR
1
Traits
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny limb. The swarm can't regain hit points or gain temporary hit points.
Unusual Nature
The swarm doesn't require air, food, drink, or sleep.
Actions
Multiattack
The swarm makes one Undead Mass attack and one Grasping Limbs attack.
Undead Mass
Melee Weapon Attack +4 to hit, reach 0 ft., one target in the swarm's space. 5 () Bludgeoning damage, or 4 () Bludgeoning damage if the swarm has half of its hit points or fewer.
Grasping Limbs
Melee Weapon Attack +4 to hit, reach 0 ft., one creature in the swarm's space. 7 () Necrotic damage, and the creature must succeed on a DC 12 Strength saving throw or be . The creature can repeat the saving throw at the end of each of its turns, taking 7 () Necrotic damage on a failed save. The creature is freed if it succeeds on this saving throw, the swarm moves out of the creature's space, or the swarm dies.