Armor Class
16
Swavain Basilisk
Huge Monstrosity · Unaligned
Hit Points
85 (10d12 + 20)
Speed
Walk 15 ft., Swim 40 ft.
CR
7
Traits
Amphibious
The basilisk can breathe air and water.
Petrifying Secretions
A creature must make a DC 13 Constitution saving throw if it hits the basilisk with a weapon attack while within 5 feet of it or if it starts its turn by the basilisk. Unless the save succeeds, the creature magically begins to turn to stone and is , and it must repeat the saving throw at the end of its next turn. On a successful save, the effect ends. On a failure, the creature is .
Actions
Multiattack
The basilisk makes two attacks: one with its bite and one with its tail.
Bite
Melee Weapon Attack +6 to hit, reach 5 ft., one creature. 13 () Piercing damage plus 10 () Poison damage.
Tail
Melee Weapon Attack +6 to hit, reach 15 ft., one target. 14 () Bludgeoning damage. If the target is a Large or smaller creature, it is (escape DC 12).