Armor Class
17
Torogar Steelfist
Large Monstrosity · Lawful Evil
Hit Points
168 (16d10 + 80)
Speed
Walk 40 ft.
CR
11
Traits
Goring Rush
Immediately after using the action, Torogar can make one melee attack with his horns.
Labyrinthine Recall
Torogar can perfectly recall any path he has traveled.
Rage (Recharges after a Short or Long Rest)
As a bonus action, Torogar can enter a rage that lasts for 1 minute. The rage ends early if Torogar is knocked or if his turn ends and he hasn't attacked a hostile creature or taken damage since his last turn. While raging, Torogar gains the following benefits:
He has advantage on Strength checks and Strength saving throws.
He deals an extra 3 damage when he hits a target with a melee weapon attack.
He has resistance to bludgeoning, piercing, and Slashing damage.
He has advantage on Strength checks and Strength saving throws.
He deals an extra 3 damage when he hits a target with a melee weapon attack.
He has resistance to bludgeoning, piercing, and Slashing damage.
Special Equipment
Torogar wears and a . Without the belt, his Strength is 21. He also carries a .
Actions
Multiattack
Torogar makes three attacks: two with his scimitars and one with his horns.
Scimitar
Melee Weapon Attack +11 to hit, reach 5 ft., one target. 14 () Slashing damage, or 17 () Slashing damage while raging, plus 3 () Fire damage from the gauntlets of flaming fury.
Horns
Melee Weapon Attack +11 to hit, reach 5 ft., one target. 16 () Piercing damage, or 19 () Piercing damage while raging.