Armor Class
16
Treant Totem Elemental
Huge Plant · Chaotic Good
Hit Points
138 (12d12 + 60)
Speed
Walk 30 ft.
CR
9
Traits
False Appearance
While the treant totem remains motionless, it is indistinguishable from a normal tree.
Siege Monster
The treant totem deals double damage to objects and structures.
Actions
Multiattack
The treant totem makes two slam attacks.
Slam
Melee Weapon Attack +10 to hit, reach 5 ft., one target. 16 () Bludgeoning damage.
Rock
Ranged Weapon Attack +10 to hit, range 60/180 ft., one target. 28 () Bludgeoning damage.
Animate Trees (1/Day)
The treant totem magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a , except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant totem. The tree remains animate for 1 day or until it dies; until the treant totem dies or is more than 120 feet from the tree; or until the treant totem takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.