Armor Class
13
Triton Shorestalker
Medium Humanoid · Neutral Evil
Hit Points
32 (5d8 + 10)
Speed
Walk 30 ft., Swim 30 ft.
CR
2
Traits
Amphibious
The triton can breathe air and water.
Nimble Escape
The triton can take the or actions as a bonus action on each of its turns.
Actions
Multiattack
The triton makes two urchin-spine shortsword attacks.
Urchin-Spine Shortsword
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Piercing damage plus 10 () Poison damage. If the damage reduces a creature to 0 hit points, that creature is stable but for 1 hour, even after regaining hit points, and is while in this way.
Poisoned Spine
Ranged Weapon Attack +5 to hit, range 30/60 ft., one target. 5 () Piercing damage plus 10 () Poison damage.