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Monster

Troglodyte Champion of Laogzed

Medium Humanoid · Chaotic Evil

Out of the Abyss Page 229
Armor Class 14
Hit Points 59 (7d8 + 28)
Speed Walk 30 ft.
CR 3
STR 18 +4
DEX 12 +1
CON 18 +4
INT 8 -1
WIS 12 +1
CHA 12 +1

Traits

Chameleon Skin

The troglodyte has advantage on Dexterity () checks made to hide.

Stench

Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 14 Constitution saving throw or be until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.

Actions

Multiattack

The troglodyte makes three attacks: one with its bite and two with either its claws or its greatclub.

Bite

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Piercing damage.

Claw

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Slashing damage.

Greatclub

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Bludgeoning damage.

Acid Spray Recharge 6

The troglodyte spits acid in a line 15 feet long and 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 10 () Acid damage on a failed save, or half as much damage on a successful one.
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