Armor Class
14
Troglodyte Champion of Laogzed
Medium Humanoid · Chaotic Evil
Hit Points
59 (7d8 + 28)
Speed
Walk 30 ft.
CR
3
Traits
Chameleon Skin
The troglodyte has advantage on Dexterity () checks made to hide.
Stench
Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 14 Constitution saving throw or be until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.
Sunlight Sensitivity
While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.
Actions
Multiattack
The troglodyte makes three attacks: one with its bite and two with either its claws or its greatclub.
Bite
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Piercing damage.
Claw
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Slashing damage.
Greatclub
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Bludgeoning damage.
Acid Spray Recharge 6
The troglodyte spits acid in a line 15 feet long and 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 10 () Acid damage on a failed save, or half as much damage on a successful one.