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Monster

Troll Limb

Small Giant · Chaotic Evil

Monster Manual (2024) Page 310
Armor Class 13
Hit Points 14 (4d6)
Speed Walk 20 ft.
CR 1/2
STR 18 +4
DEX 12 +1
CON 10 +0
INT 1 -5
WIS 9 -1
CHA 1 -5

Traits

Regeneration

The limb regains 5 Hit Points at the start of each of its turns. If the limb takes Acid or Fire damage, this trait doesn't function on the limb's next turn. The limb dies only if it starts its turn with 0 Hit Points and doesn't regenerate.

Troll Spawn

The limb uncannily has the same senses as a whole troll. If the limb isn't destroyed within 24 hours, roll . On a 12, the limb turns into a . Otherwise, the limb withers away.

Actions

Rend

Melee Attack +6, reach 5 ft. 9 () Slashing damage.
Confirmation

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