Armor Class
14
Uthgardt Barbarian Leader
Medium Humanoid · Chaotic Neutral NY Evil
Hit Points
67 (9d8 + 27)
Speed
Walk 30 ft.
CR
2
Traits
Reckless
At the start of its turn, the barbarian can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Greataxe
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 9 () Slashing damage.
Oathbow
Ranged Weapon Attack +5 to hit, range 150/600 ft., one target. 7 () Piercing damage, plus an extra 10 () Piercing damage against a sworn enemy See the entry for the other properties.