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Monster

Vajra Safahr

Medium Humanoid · Lawful Neutral

Waterdeep: Dragon Heist Page 217
Armor Class 14, 17
Hit Points 126 (23d8 + 23)
Speed Walk 30 ft.
CR 13
STR 10 +0
DEX 14 +2
CON 12 +1
INT 20 +5
WIS 11 +0
CHA 16 +3

Traits

Special Equipment

Vajra wields the , accounted for in her statistics. Roll to determine how many charges the staff has remaining.

Magic Resistance

Vajra has advantage on saving throws against spells and other magical effects.

Staff Spells

While holding the , Vajra can use an action to expend 1 or more of its charges to cast one of the following spells from it, using her spell save DC and spell attack bonus: (5 charges), (5th-level version, 5 charges), (6 charges), (5 charges), (2 charges), (5th-level version, 5 charges), (1 charge), (1 charge), or (5 charges).

Actions

Blackstaff

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 5 () bludgeoning, magic damage, or 6 () bludgeoning, magic damage when used with two hands. Vajra can expend 1 of the staff's charges to deal an extra 3 () Force damage on a hit.
Confirmation

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