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Monster

Valetta

Medium Humanoid · Neutral

Waterdeep: Dragon Heist Page 47
Armor Class 13
Hit Points 27 (5d8 + 5)
Speed Walk 25 ft.
CR 2
STR 10 +0
DEX 10 +0
CON 12 +1
INT 13 +1
WIS 16 +3
CHA 13 +1

Traits

Divine Eminence

As a bonus action, Valetta can expend a spell slot to cause her melee weapon attacks to magically deal an extra 10 () Radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Valetta expends a spell slot of 2nd level or higher, the extra damage increases by for each level above 1st.

Actions

Breathe Weapon

Valetta can use her action to exhale a 5-foot-wide, 30-foot line of lightning (but can't do this again until she finishes a short or long rest); each creature in the line must make a DC 11 Dexterity saving throw, taking Lightning damage on a failed save, or half as much damage on a successful one.

Mace

Melee Weapon Attack +2 to hit, reach 5 ft., one target. 3 () Bludgeoning damage.
Confirmation

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