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Monster

Vampire Nightbringer

Small, Medium Undead · Neutral Evil

Monster Manual (2024) Page 316
Armor Class 16
Hit Points 142 (19d8 + 57)
Speed Walk 30 ft., Fly 30 ft. ((hover))
CR 8
STR 16 +3
DEX 18 +4
CON 16 +3
INT 13 +1
WIS 14 +2
CHA 15 +2

Traits

Sunlight Hypersensitivity

The vampire takes 10 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks.

Actions

Multiattack

The vampire makes one Bite attack and one Shadow Strike attack.

Bite

Melee Attack +7, reach 5 ft. 7 () Piercing damage plus 10 () Necrotic damage. The target's Hit Points maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount.

Shadow Strike

Melee Attack +7, reach 5 ft. 7 () Slashing damage plus 14 () Cold damage.

Bonus Actions

Shadow Stealth

While in Dim Light or Darkness, the vampire takes the action.
Confirmation

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