Armor Class
16
Virruza
Large Aberration · Chaotic Neutral
Hit Points
127 (15d10 + 45)
Speed
Walk 30 ft.
CR
8
Traits
Death Throes
When Virruza is reduced to 0 hit points, he turns into a puddle of acid and splashes acid on those around him. Each creature within 5 feet of him must succeed on a DC 12 Dexterity saving throw or be covered in acid for 1 minute. A creature can use its action to scrape or wash the acid off itself or another creature. A creature covered in the acid takes 7 () Acid damage at the start of each of its turns.
Magic Resistance
Virruza has advantage on saving throws against spells and other magical effects.
Regeneration
Virruza regains 10 hit points at the start of its turn if it has at least 1 hit point.
Actions
Multiattack
Virruza makes three attacks: one with its bite and two with its claws or staff. Alternatively, it uses its Hurl Flame twice.
Bite (Slaad Form Only)
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Piercing damage.
Claw (Slaad Form Only)
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 7 () Slashing damage.
Staff
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Bludgeoning damage.
Hurl Flame
Ranged Spell Attack +4 to hit, range 60 ft., one target. 10 () Fire damage. The fire ignites flammable objects that aren't being worn or carried.