Armor Class
16
Warforged Soldier
Medium Humanoid · Any Alignment
Hit Points
30 (4d8 + 12)
Speed
Walk 30 ft.
CR
1
Traits
Warforged Resilience
The warforged has advantage on saving throws against being and is immune to disease. Magic can't put it to sleep.
Actions
Multiattack
The warforged makes two armblade attacks.
Armblade
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Slashing damage.
Javelin
Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 30/120 ft., one target. 6 () Piercing damage.
Reactions
Protection
When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.