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Monster

Warforged Soldier

Medium Humanoid · Any Alignment

Eberron: Rising from the Last War Page 320
Armor Class 16
Hit Points 30 (4d8 + 12)
Speed Walk 30 ft.
CR 1
STR 16 +3
DEX 12 +1
CON 16 +3
INT 10 +0
WIS 14 +2
CHA 11 +0

Traits

Warforged Resilience

The warforged has advantage on saving throws against being and is immune to disease. Magic can't put it to sleep.

Actions

Multiattack

The warforged makes two armblade attacks.

Armblade

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Slashing damage.

Javelin

Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 30/120 ft., one target. 6 () Piercing damage.

Reactions

Protection

When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.
Confirmation

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