Armor Class
13
Warrior Infantry
Small, Medium Humanoid · Neutral
Hit Points
9 (2d8)
Speed
Walk 30 ft.
CR
1/8
Traits
Pack Tactics
The warrior has Advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally doesn't have the condition.
Actions
Spear
Melee or Ranged Attack +3, reach 5 ft. or range 20/60 ft. 4 () Piercing damage.