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Monster

Whymsee

Medium Humanoid · Neutral Evil Chaotic Evil

Lightning Keep Page 20
Armor Class 17
Hit Points 75 (10d8 + 30)
Speed Walk 30 ft., Swim 30 ft.
CR 5
STR 12 +1
DEX 10 +0
CON 16 +3
INT 10 +0
WIS 15 +2
CHA 14 +2

Traits

Amphibious

Whymsee can breathe air and water.

Actions

Thunderous Touch

Melee Spell Attack +5 to hit, reach 5 ft., one creature. 27 () Thunder damage.
Confirmation

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