Armor Class
14
Wight Lifedrinker
Medium Undead · Neutral Evil
Hit Points
82 (11d8 + 33)
Speed
Walk 30 ft.
CR
3
Traits
Sunlight Sensitivity
While in sunlight, the wight has Disadvantage on ability checks and attack rolls.
Actions
Multiattack
The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Drink Life.
Necrotic Sword
Melee Attack +4, reach 5 ft. 6 () Slashing damage plus 4 () Necrotic damage.
Necrotic Bow
Ranged Attack +4, range 150/600 ft. 6 () Piercing damage plus 4 () Necrotic damage.
Drink Life Recharge 5
CON Save DC 13, one creature within 5 feet.
Failure: 6 () Necrotic damage, and the wight regains a number of Hit Points equal to the Necrotic damage taken.
Failure: 6 () Necrotic damage, and the wight regains a number of Hit Points equal to the Necrotic damage taken.