Armor Class
16
Witchkite
Huge Dragon · Chaotic Evil
Hit Points
220 (21d12 + 84)
Speed
Walk 40 ft., Fly 80 ft.
CR
15
Traits
Legendary Resistance (3/Day)
If the witchkite fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The witchkite makes two Rend attacks and uses Malevolent Flare once.
Rend
Melee Weapon Attack +11 to hit, reach 10 ft., one target. 16 () Slashing damage.
Malevolent Flare
The witchkite spits magical, green-tinged flame at one creature it can see within 60 feet of itself. The target must make a DC 17 Dexterity saving throw. On a failed save, the target takes 22 () Fire damage and suffers one of the following effects of the witchkite's choice:
list
The target must use its reaction to make a melee attack against another creature of the witchkite's choice that is within the target's reach.
The target takes 13 () Psychic damage.
On a successful save, the target takes half as much damage only.
list
The target must use its reaction to make a melee attack against another creature of the witchkite's choice that is within the target's reach.
The target takes 13 () Psychic damage.
On a successful save, the target takes half as much damage only.
Reactions
Enchanting Gaze
When a creature the witchkite can see moves within 10 feet of it, the witchkite emits an enchanting gaze at the creature. The creature must succeed on a DC 17 Wisdom saving throw or take 10 () Psychic damage and have the condition until the end of its next turn.
Retribution
Immediately after taking damage from a melee attack, the witchkite makes one Rend attack against the attacker.