Armor Class
13
Wolf of the Overworld
Medium Beast · Unaligned
Hit Points
11 (2d8 + 2)
Speed
Walk 40 ft.
CR
1/4
Traits
Pack Tactics
The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the condition.
Actions
Bite
Melee Weapon Attack +4 to hit; reach 5 ft., one target. 7 () Piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or have the condition.