Armor Class
11
Yagra Stonefist
Medium Humanoid · Neutral
Hit Points
32 (5d8 + 10)
Speed
Walk 30 ft.
CR
1/2
Traits
Relentless Endurance
When reduced to 0 hit points, Yagra drops to 1 hit point instead (but can't do this again until she finishes a long rest).
Pack Tactics
Yagra has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't .
Savage Attacks
When she scores a critical hit Yagra can roll one of the weapon's damage dice and add it to the extra damage of the critical hit.
Actions
Multiattack
Yagra makes two melee attacks.
Mace
Melee Weapon Attack +4 to hit, reach 5 ft., one creature. 5 () Bludgeoning damage.
Heavy Crossbow
Ranged Weapon Attack +2 to hit, range 100/400 ft., one target. 5 () Piercing damage.