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Monster

Yan-C-Bin

Huge Elemental · Neutral Evil

Princes of the Apocalypse Page 221
Armor Class 22
Hit Points 283 (21d12 + 147)
Speed Walk 50 ft., Fly 150 ft.
CR 18
STR 18 +4
DEX 24 +7
CON 24 +7
INT 16 +3
WIS 21 +5
CHA 23 +6

Traits

Air Form

Yan-C-Bin can enter a hostile creature's space and stop there. He can move through a space as narrow as 1 inch wide without squeezing if air could pass through that space.

Empowered Attacks

Yan-C-Bin's slam attacks are treated as magical for the purpose of bypassing resistance and immunity to nonmagical attacks.

Legendary Resistance (3/Day)

If Yan-C-Bin fails a saving throw, he can choose to succeed instead.

Magic Resistance

Yan-C-Bin has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Yan-C-Bin makes two slam attacks.

Slam

Melee Weapon Attack +14 to hit, reach 10 ft., one target. 20 () Force damage plus 10 () Lightning damage.

Thundercrack (Recharges after a Short or Long Rest)

Yan-C-Bin unleashes a terrible thundercrack in a 100-foot-radius sphere centered on himself. All other creatures in the area must succeed on a DC 24 Constitution saving throw or take 31 () Thunder damage and be for 1 minute. On a successful save, a creature takes half as much damage and is until the start of Yan-C-Bin's next turn.

Change Shape

Yan-C-Bin polymorphs into a Medium humanoid. While in polymorphed form, a swirling breeze surrounds him, his eyes are pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.

Summon Elementals (1/Day)

Yan-C-Bin summons up to three and loses 30 hit points for each elemental he summons. Summoned elementals have maximum hit points, appear within 100 feet of Yan-C-Bin, and disappear if Yan-C-Bin is reduced to 0 hit points.

Legendary Actions

Peal of Thunder

Yan-C-Bin unleashes a peal of thunder that can be heard out to a range of 300 feet. Each creature within 30 feet of Yan-C-Bin takes 5 () Thunder damage.

Teleport (Costs 2 Actions)

Yan-C-Bin magically teleports up to 120 feet to an unoccupied space he can see. Anything Yan-C-Bin is wearing or carrying is teleported with him.

Suffocate (Costs 3 Actions)

Yan-C-Bin steals the air of one breathing creature he can see within 60 feet of him. The target must make a DC 21 Constitution saving throw. On a failed save, the target drops to 0 hit points and is dying. On a successful save, the target can't breathe or speak until the start of its next turn.
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