Armor Class
22
Yan-C-Bin
Huge Elemental · Neutral Evil
Hit Points
283 (21d12 + 147)
Speed
Walk 50 ft., Fly 150 ft.
CR
18
Traits
Air Form
Yan-C-Bin can enter a hostile creature's space and stop there. He can move through a space as narrow as 1 inch wide without squeezing if air could pass through that space.
Empowered Attacks
Yan-C-Bin's slam attacks are treated as magical for the purpose of bypassing resistance and immunity to nonmagical attacks.
Legendary Resistance (3/Day)
If Yan-C-Bin fails a saving throw, he can choose to succeed instead.
Magic Resistance
Yan-C-Bin has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Yan-C-Bin makes two slam attacks.
Slam
Melee Weapon Attack +14 to hit, reach 10 ft., one target. 20 () Force damage plus 10 () Lightning damage.
Thundercrack (Recharges after a Short or Long Rest)
Yan-C-Bin unleashes a terrible thundercrack in a 100-foot-radius sphere centered on himself. All other creatures in the area must succeed on a DC 24 Constitution saving throw or take 31 () Thunder damage and be for 1 minute. On a successful save, a creature takes half as much damage and is until the start of Yan-C-Bin's next turn.
Change Shape
Yan-C-Bin polymorphs into a Medium humanoid. While in polymorphed form, a swirling breeze surrounds him, his eyes are pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day)
Yan-C-Bin summons up to three and loses 30 hit points for each elemental he summons. Summoned elementals have maximum hit points, appear within 100 feet of Yan-C-Bin, and disappear if Yan-C-Bin is reduced to 0 hit points.
Legendary Actions
Peal of Thunder
Yan-C-Bin unleashes a peal of thunder that can be heard out to a range of 300 feet. Each creature within 30 feet of Yan-C-Bin takes 5 () Thunder damage.
Teleport (Costs 2 Actions)
Yan-C-Bin magically teleports up to 120 feet to an unoccupied space he can see. Anything Yan-C-Bin is wearing or carrying is teleported with him.
Suffocate (Costs 3 Actions)
Yan-C-Bin steals the air of one breathing creature he can see within 60 feet of him. The target must make a DC 21 Constitution saving throw. On a failed save, the target drops to 0 hit points and is dying. On a successful save, the target can't breathe or speak until the start of its next turn.