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Monster

Young Emerald Dragon

Large Dragon · Lawful Neutral

Fizban's Treasury of Dragons Page 197
Armor Class 17
Hit Points 142 (15d10 + 60)
Speed Walk 40 ft., Burrow 30 ft., Fly 60 ft.
CR 8
STR 21 +5
DEX 12 +1
CON 19 +4
INT 16 +3
WIS 14 +2
CHA 16 +3

Traits

Tunneler

The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.

Actions

Multiattack

The dragon makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack +8 to hit, reach 10 ft., one target. 16 () Piercing damage plus 3 () Psychic damage.

Claw

Melee Weapon Attack +8 to hit, reach 5 ft., one target. 8 () Slashing damage.

Disorienting Breath Recharge 5

The dragon exhales a wave of psychic dissonance in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw. On a failed save, the creature takes 31 () Psychic damage, and until the end of its next turn, when the creature makes an attack roll or an ability check, it must roll a and reduce the total by the number rolled. On a successful save, the creature takes half as much damage with no additional effects.
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