Armor Class
18
Young Gold Dragon
Large Dragon · Lawful Good
Hit Points
178 (17d10 + 85)
Speed
Walk 40 ft., Fly 80 ft., Swim 40 ft.
CR
10
Traits
Amphibious
The dragon can breathe air and water.
Actions
Multiattack
The dragon makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack +10 to hit, reach 10 ft., one target. 17 () Piercing damage.
Claw
Melee Weapon Attack +10 to hit, reach 5 ft., one target. 13 () Slashing damage.
Breath Weapons Recharge 5
The dragon uses one of the following breath weapons.
list
list-hang-notitle
item
Fire Breath
The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 () Fire damage on a failed save, or half as much damage on a successful one.
item
Weakening Breath
The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
list
list-hang-notitle
item
Fire Breath
The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 () Fire damage on a failed save, or half as much damage on a successful one.
item
Weakening Breath
The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.