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Monster

Zakya Rakshasa

Medium Fiend · Lawful Evil

Eberron: Rising from the Last War Page 309
Armor Class 18
Hit Points 59 (7d8 + 28)
Speed Walk 30 ft.
CR 5
STR 18 +4
DEX 14 +2
CON 18 +4
INT 12 +1
WIS 13 +1
CHA 11 +0

Traits

Limited Magic Immunity

The rakshasa can't be affected or detected by spells of 1st level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.

Magic Weapons

The rakshasa's weapon attacks are magical.

Martial Prowess (1/Turn)

When the rakshasa hits a creature with a melee weapon attack, the attack deals an extra 11 () damage of the weapon's type, and the creature must make a DC 15 Strength saving throw. On a failure, the rakshasa can push the creature up to 10 feet away from it, knock the creature , or make the creature drop one item it is holding of the rakshasa's choice.

Actions

Multiattack

The rakshasa makes three melee weapon attacks. Alternatively, it can make two ranged attacks with its javelins.

Longsword

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 8 () Slashing damage, or 9 () Slashing damage if used with two hands.

Javelin

Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. or range 30/120 ft., one target. 7 () Piercing damage.
Confirmation

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