← Zaratan All Monsters Zargon the Returner →
Monster

Zargash

Medium Humanoid · Chaotic Evil

The Wild Beyond the Witchlight Page 223
Armor Class 13
Hit Points 45 (7d8 + 14)
Speed Walk 30 ft.
CR 3
STR 14 +2
DEX 10 +0
CON 14 +2
INT 12 +1
WIS 16 +3
CHA 15 +2

Traits

Cling to Life (Recharges after a Long Rest)

The first time Zargash would drop to 0 hit points as a result of taking damage, he instead drops to 1 hit point.

Special Equipment

Zargash wears a bat-shaped amulet that has the properties of a .

Actions

Warhammer

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Bludgeoning damage, or 7 () Bludgeoning damage when used with two hands.

Deathly Ray

Ranged Spell Attack +5 to hit, range 60 ft., one creature. 25 () Necrotic damage.

Bonus Actions

Animate Corpse (1/Day)

Zargash targets the lifeless corpse of one Humanoid he can see within 30 feet of him and commands it to rise, transforming it into a zombie under his control. The zombie takes its turn immediately after Zargash. Animating the zombie requires Zargash's (as if on a spell). The zombie reverts to an inanimate corpse after 10 minutes, when it drops to 0 hit points, or when Zargash's ends.
Confirmation

Are you sure?