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Monster

Zythan

Medium Humanoid · Lawful Neutral

Chains of Asmodeus Page 26
Armor Class 12, 15
Hit Points 117 (18d8 + 36)
Speed Walk 30 ft.
CR 13
STR 10 +0
DEX 14 +2
CON 14 +2
INT 20 +5
WIS 15 +2
CHA 16 +3

Traits

Battlemage

Being within 5 feet of a hostile creature doesn't impose disadvantage on Zythan's ranged attack rolls.

Magic Resistance

Zythan has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Zythan makes three Dagger or Arcane Burst attacks.

Dagger

Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.

Arcane Burst

Ranged Spell Attack +10 to hit, range 120 ft., one target. 27 () Radiant damage.

Spirit Fissure Recharge 4

Zythan causes a disruption in arcane energies in a 300-foot line that is 5 feet wide. Each creature in the line must make a DC 18 Constitution saving throw, taking 65 () Radiant damage on a failed save, or half as much damage on a successful one.

Reactions

Portent (3/Day)

As a reaction to a creature Zythan can see making an attack roll, a saving throw, or an ability check, Zythan rolls a and chooses whether to use that roll in place of the original roll.
Confirmation

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