Armor Class
12, 15
Zythan
Medium Humanoid · Lawful Neutral
Hit Points
117 (18d8 + 36)
Speed
Walk 30 ft.
CR
13
Traits
Battlemage
Being within 5 feet of a hostile creature doesn't impose disadvantage on Zythan's ranged attack rolls.
Magic Resistance
Zythan has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Zythan makes three Dagger or Arcane Burst attacks.
Dagger
Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.
Arcane Burst
Ranged Spell Attack +10 to hit, range 120 ft., one target. 27 () Radiant damage.
Spirit Fissure Recharge 4
Zythan causes a disruption in arcane energies in a 300-foot line that is 5 feet wide. Each creature in the line must make a DC 18 Constitution saving throw, taking 65 () Radiant damage on a failed save, or half as much damage on a successful one.
Reactions
Portent (3/Day)
As a reaction to a creature Zythan can see making an attack roll, a saving throw, or an ability check, Zythan rolls a and chooses whether to use that roll in place of the original roll.