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Optional Feature

Radiant Weapon

Artificer Infusion

Tasha's Cauldron of Everything Page 22
Feature Type Artificer Infusion

Prerequisite

Level 6 · Artificer
Item A simple or martial weapon (requires attunement)

Description

This magic weapon grants a +1 bonus to attack and damage rolls made with it. While holding it, the wielder can take a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet. The wielder can extinguish the light as a bonus action.

The weapon has 4 charges. As a reaction immediately after being hit by an attack, the wielder can expend 1 charge and cause the attacker to be until the end of the attacker's next turn, unless the attacker succeeds on a Constitution saving throw against your spell save DC. The weapon regains expended charges daily at dawn.

Confirmation

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