Mantle of Fear
Psionic Discipline · Avatar
Description
You tap into a well of primal fear and turn yourself into a beacon of terror to your enemies.
Psychic Focus
Psionic Modes
Incite Fear
As an action, choose one creature you can see within 60 feet of you. The target must succeed on a Wisdom saving throw or become of you until your ends. Whenever the target ends its turn in a location where it can't see you, it can repeat the saving throw, ending the effect on itself on a success.
Unsettling Aura
As a bonus action, you cloak yourself in unsettling psychic energy. Until your ends, any enemy within 60 feet of you that can see you must spend 1 extra foot of movement for every foot it moves toward you. A creature ignores this effect if immune to being .
Incite Panic
As an action, choose up to eight creatures you can see within 90 feet of you that can see you. At the start of each of a target's turns before your ends, the target must make a Wisdom saving throw. On a failed save, the target is until the start of its next turn, and you roll a die. If you roll an odd number, the target moves half its speed in random direction and takes no action on that turn, other than to scream in terror. If you roll an even number, the target makes one melee attack against a random target within its reach. If there is no such target, it moves half its speed in a random direction and takes no action on that turn. This effect end on a target if it succeeds on three saving throws against it.