Dimir Charm
Charm
Supernatural Reward
Charm
A charm granted through adventure, divine favor, supernatural influence, or a consequential bargain.
Player Reference
Effects
When you activate this charm, you can cast the or (3rd-level version) spell. Alternatively, when you take damage, you can use your reaction to turn and teleport up to 30 feet to an unoccupied space you can see. You remain until the start of your next turn or until you attack or cast a spell. The charm vanishes after you activate it.
Granted Magic