Sleight of Hand
Skill · Dexterity
Rules
Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check. The DM might also call for a Dexterity (Sleight of Hand) check to determine whether you can lift a coin purse off another person or slip something out of another person's pocket.
Using Sleight of Hand
Sleight of Hand (Dexterity)
A Sleight of Hand check normally uses Dexterity . The Dungeon Master may call for a different ability when the situation justifies it.
The Tomato-Based Explanation
Sleight of Hand is taking a tomato farmer's keys from his belt.