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Spell

Magnify Gravity

Level 1 Transmutation

Explorer's Guide to Wildemount Page 188
Casting Time1 action
Range60 feet
Duration1 round

Components

V, S

Spell Description

The gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the turn when you cast the spell must make a Constitution saving throw. On a failed save, a creature takes Force damage, and its speed is halved until the end of its next turn. On a successful save, a creature takes half as much damage and suffers no reduction to its speed.

At Higher Levels

Until the start of your next turn, any object that isn't being worn or carried in the sphere requires a successful Strength check against your spell save DC to pick up or move.
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by for each slot level above 1st.
Area: S Damage Inflict: Force Misc: Obj Misc: Sgt Saving Throw: Constitution
Confirmation

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