The gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the turn when you cast the spell must make a Constitution saving throw. On a failed save, a creature takes Force damage, and its speed is halved until the end of its next turn. On a successful save, a creature takes half as much damage and suffers no reduction to its speed.
Magnify Gravity
Level 1 Transmutation
Casting Time1 action
Range60 feet
Duration1 round
Components
V, S
Spell Description
At Higher Levels
Until the start of your next turn, any object that isn't being worn or carried in the sphere requires a successful Strength check against your spell save DC to pick up or move.
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by for each slot level above 1st.