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Spell

Mental Prison

Level 6 Illusion · Concentration

Xanathar's Guide to Everything Page 161
Casting Time1 action
Range60 feet
DurationConcentration, up to 1 minute

Components

S

Spell Description

You attempt to bind a creature within an illusory cell that only it perceives. One creature you can see within range must make an Intelligence saving throw. The target succeeds automatically if it is immune to being . On a successful save, the target takes Psychic damage, and the spell ends. On a failed save, the target takes Psychic damage, and you make the area immediately around the target's space appear dangerous to it in some way. You might cause the target to perceive itself as being surrounded by fire, floating razors, or hideous maws filled with dripping teeth. Whatever form the illusion takes, the target can't see or hear anything beyond it and is for the spell's duration. If the target is moved out of the illusion, makes a melee attack through it, or reaches any part of its body through it, the target takes Psychic damage, and the spell ends.
Area: St Damage Inflict: Psychic Misc: Sgt Saving Throw: Intelligence
Confirmation

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