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Spell

Sapping Sting

Level 0 Necromancy

Explorer's Guide to Wildemount Page 189
Casting Time1 action
Range30 feet
DurationInstantaneous

Components

V, S

Spell Description

You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take Necrotic damage and fall .
This spell's damage increases by when you reach 5th level (), 11th level (), and 17th level ().

At Higher Levels

Necrotic Damage

1st level
5th level
11th level
17th level
Area: St Condition Inflict: Prone Damage Inflict: Necrotic Misc: Scl Misc: Sgt Saving Throw: Constitution
Confirmation

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