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Spell

Storm Sphere

Level 4 Evocation · Concentration

Xanathar's Guide to Everything Page 166
Casting Time1 action
Range150 feet
DurationConcentration, up to 1 minute

Components

V, S

Spell Description

A 20-foot-radius sphere of whirling air springs into existence, centered on a point you choose within range. The sphere remains for the spell's duration. Each creature in the sphere when it appears or that ends its turn there must succeed on a Strength saving throw or take Bludgeoning damage. The sphere's space is Difficult Terrain.

At Higher Levels

Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Make a ranged spell attack. You have advantage on the attack roll if the target is in the sphere. On a hit, the target takes Lightning damage.
When you cast this spell using a spell slot of 5th level or higher, the damage for each of its effects increases by ; for each slot level above 4th.
Creatures within 30 feet of the sphere have disadvantage on Wisdom () checks made to listen.
Area: S Area: St Damage Inflict: Bludgeoning Damage Inflict: Lightning Misc: Dft Misc: Uba Saving Throw: Strength Spell Attack: R
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