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Monster

Aeorian Absorber

Large Monstrosity Β· Neutral Evil

Explorer's Guide to Wildemount Page 283
Armor Class15
Hit Points171 (18d10 + 72)
SpeedWalk 40 ft.
Challenge10
STR21
DEX18
CON18
INT6
WIS14
CHA8

Traits

Magic Resistance

The absorber has advantage on saving throws against spells and other magical effects.

Pounce

If the absorber moves at least 20 feet straight toward a creature and then hits its claws attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked . If the target is , the absorber can make one bite attack against it as a bonus action.

Actions

Multiattack

The absorber makes three attacks: one with its bite or Mind Bolt and two with its claws.

Bite

Melee Weapon Attack +9 to hit, reach 5 ft., one creature. 10 () 🏹 Piercing damage plus 5 () πŸŒ€ Force damage.

Claws

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 8 () πŸ—‘οΈ Slashing damage plus 3 () πŸŒ€ Force damage.

Mind Bolt

Ranged Spell Attack +8 to hit, range 120 ft., one creature. 22 () 🧠 Psychic damage.

Reactions

Tail Ray

When the absorber takes damage from a spell, the absorber takes only half the triggering damage. If the spellcaster is within 60 feet of the absorber, the absorber can force the caster to make a DC 16 Dexterity saving throw. Unless the save succeeds, the caster takes the other half of the damage.