The reverser has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The reverser makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack+8 to hit, range 5 ft., one creature. 11 () πΉ Piercing damage plus 6 () π Force damage.
Claws
Melee Weapon Attack+8 to hit, reach 5 ft., one target. 8 () π‘οΈ Slashing damage plus 7 () π Force damage.
Reactions
Reversal
When a creature the reverser can see within 30 feet of it regains hit points, the reverser reduces the number of hit points regained to 0, and the reverser deals 13 () π Force damage to the creature.