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Class Feature

Clockwork Cavalcade

Subclass Feature · Level 18 · Sorcerer · Clockwork Sorcery

Player's Handbook (2024) Page 147
Level 18
Subclass Feature
Class Player's Handbook (2024)
Subclass Clockwork Sorcery Player's Handbook (2024)
Feature Source Player's Handbook (2024) Page 147
Rules

Feature Details

8 sections
You momentarily summon spirits of order to expunge disorder around you. As a action, you summon the spirits in a 30-foot Cube [Area Of Effect] originating from you. The spirits look like modrons or other Constructs of your choice. The spirits are intangible and invulnerable, and they create the effects below within the Cube [Area Of Effect] before vanishing. Once you use this action, you can't use it again until you finish a Long Rest unless you spend 7 Sorcery Points (no action required) to restore your use of it.

Heal

The spirits restore up to 100 Hit Points, divided as you choose among any number of creatures of your choice in the Cube [Area Of Effect].

Repair

Any damaged objects entirely in the Cube [Area Of Effect] are repaired instantly.

Dispel

Every spell of level 6 and lower ends on creatures and objects of your choice in the Cube [Area Of Effect].

Confirmation

Are you sure?