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Class Feature

Spell-Storing Item

Class Feature · Level 11 · Artificer

Tasha's Cauldron of Everything Page 9
Level 11
Class Feature
Class Tasha's Cauldron of Everything
Feature Source Tasha's Cauldron of Everything Page 9
Rules

Feature Details

3 sections
11th-level Artificer Feature
You can now store a spell in an object. Whenever you finish a long rest, you can touch one Simple Or Martial Weapon or one item that you can use as a spellcasting focus, and you store a spell in it, choosing a 1st- or 2nd-level spell from the Artificer Spell List that requires 1 action to cast (you needn't have it prepared).
While holding the object, a creature can take an action to produce the spell's effect from it, using your spellcasting ability modifier. If the spell requires , the creature must concentrate. The spell stays in the object until it's been used a number of times equal to twice your Intelligence modifier (minimum of twice) or until you use this feature again to store a spell in an object.
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