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Feat

Mage Slayer

Feat · G

Player's Handbook (2024) Page 205
Character Option

Mage Slayer

G Player's Handbook (2024) Page 205
Benefits

Feat Details

5 sections
You gain the following benefits.

Concentration Breaker

When you damage a creature that is , it has Disadvantage on the saving throw it makes to maintain .

Guarded Mind

If you fail an Intelligence, a Wisdom, or a Charisma saving throw, you can cause yourself to succeed instead. Once you use this benefit, you can't use it again until you finish a Short Rest or Long Rest.

Confirmation

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