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Item

Mace of Terror

M|XPHB · Rare · Requires attunement

Dungeon Master's Guide (2024) Page 276
Value
Weight 4.00
Damage 1d6 B
Range

Attunement

required

Description

This magic weapon has 3 charges and regains expended charges daily at dawn. While holding the weapon, you can take a action and expend 1 charge to release a wave of terror from it. Each creature of your choice within 30 feet of you must succeed on a DC 15 Wisdom saving throw or have the condition for 1 minute. While in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't make . For its action, it can use only the action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can take the action. At the end of each of its turns, a creature repeats the save, ending the effect on itself on a success.
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