Value
2 gp
Manacles
G
Weight
6.00
Damage
—
Range
—
Description
These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points.