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Item

Tentacle Rod

RD|XDMG · Rare · Requires attunement

Dungeon Master's Guide (2024) Page 316
Value
Weight 2.00
Damage
Range

Attunement

required

Description

This rod ends in three rubbery tentacles. While holding the rod, you can take a action to direct the tentacles to stretch outward, each one attacking a creature you can see within 15 feet of yourself. For each tentacle, make a melee attack roll with a +9 bonus. A tentacle deals Psychic damage on a hit. If you hit the same target with all three tentacles, the target must succeed on a DC 15 Dexterity saving throw or have the condition until you have the condition, until you take a Bonus Action to release the target, or until the target is no longer within 15 feet of you. While in this way, the target takes Psychic damage at the start of each of its turns. At the end of each of its turns, the target repeats the save, ending the effect on itself on a success.
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