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Monster

Abominable Yeti

Huge Monstrosity · Chaotic Evil

Monster Manual (2024) Page 340
Armor Class 15
Hit Points 137 (11d12 + 66)
Speed Walk 40 ft., Climb 40 ft.
CR 9
STR 24 +7
DEX 10 +0
CON 22 +6
INT 9 -1
WIS 13 +1
CHA 9 -1

Traits

Fear of Fire

If the yeti takes Fire damage, it has Disadvantage on attack rolls and ability checks until the end of its next turn.

Actions

Multiattack

The yeti can use its Chilling Gaze and makes two attacks, using Claw or Ice Throw in any combination.

Claw

Melee Attack +11, reach 5 ft. 14 () Slashing damage plus 7 () Cold damage.

Ice Throw

Ranged Attack +11, range 60/240 ft. 12 () Bludgeoning damage plus 7 () Cold damage.

Chilling Gaze

CON Save DC 18, one creature the yeti can see within 30 feet.
Failure: 21 () Cold damage, and the target has the condition until the start of the yeti's next turn unless the target has Immunity to Cold damage.
Success: The target is immune to this yeti's Chilling Gaze for 1 hour.

Cold Breath Recharge 6

CON Save DC 18, each creature in a 30-foot Cone [Area Of Effect].
Failure: 45 () Cold damage.
Success: Half damage.
Confirmation

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