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Monster

Aquatic Troll

Large Giant · Chaotic Evil

The Rise of Tiamat Page 36
Armor Class 15
Hit Points 84 (8d10 + 40)
Speed Walk 30 ft., Swim 30 ft.
CR 5
STR 18 +4
DEX 13 +1
CON 20 +5
INT 7 -2
WIS 9 -1
CHA 7 -2

Traits

Keen Smell

The troll has advantage on Wisdom () checks that rely on smell.

Regeneration

The troll regains 10 hit points at the start of its turn. If the troll takes acid or Fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Water Breathing

The troll can breathe underwater.

Actions

Multiattack

The troll makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 7 () Piercing damage.

Claw

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Slashing damage.
Confirmation

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