Armor Class
15
Arlo Kettletoe (Levels 1-4)
Medium Humanoid · Neutral Chaotic Good NY Evil
Hit Points
65 (10d8 + 20)
Speed
Walk 30 ft.
CR
2
Actions
Multiattack
Arlo Kettletoe makes three melee attacks: two with its scimitar and one with its dagger. Or Arlo Kettletoe makes two ranged attacks with its daggers.
Scimitar
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Slashing damage.
Dagger
Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 20/60 ft., one target. 5 () Piercing damage.
Reactions
Parry
Arlo Kettletoe adds 2 to its AC against one melee attack that would hit it. To do so, Arlo Kettletoe must see the attacker and be wielding a melee weapon.