← Arveiaturace All Monsters Asha Vandree →
Monster

Ash Zombie

Medium Undead · Neutral Evil

Lost Mine of Phandelver Page 31
Armor Class 8
Hit Points 22 (3d8 + 9)
Speed Walk 20 ft.
CR 1/4
STR 13 +1
DEX 6 -2
CON 16 +3
INT 3 -4
WIS 6 -2
CHA 5 -3

Traits

Undead Fortitude

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Ash Puff

The first time the zombie takes damage, any living creature within 5 feet of the zombie must succeed on a DC 10 Constitution saving throw or gain disadvantage on attack rolls, saving throws, and ability checks for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on it early with a successful save.

Actions

Slam

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 4 () Bludgeoning damage.
Confirmation

Are you sure?