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Monster

Barlgura

Large Fiend · Chaotic Evil

Monster Manual Page 56
Armor Class 15
Hit Points 68 (8d10 + 24)
Speed Walk 40 ft., Climb 40 ft.
CR 5
STR 18 +4
DEX 15 +2
CON 16 +3
INT 7 -2
WIS 14 +2
CHA 9 -1

Traits

Reckless

At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Running Leap

The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.

Actions

Multiattack

The barlgura makes three attacks: one with its bite and two with its fists.

Bite

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Piercing damage.

Fist

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 9 () Bludgeoning damage.
Confirmation

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