Armor Class
15
Barlgura
Large Fiend · Chaotic Evil
Hit Points
68 (8d10 + 24)
Speed
Walk 40 ft., Climb 40 ft.
CR
5
Traits
Reckless
At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Running Leap
The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.
Actions
Multiattack
The barlgura makes three attacks: one with its bite and two with its fists.
Bite
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Piercing damage.
Fist
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 9 () Bludgeoning damage.